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Title Packs

The majority of title packs are .setting macro files. These files are a set of instructions for Davinci Resolve to act on, recreating the title on your timeline. .setting files (also known as macro files) can be created in Davinci Resolve or written directly in LUA scripting language. Usually, the original file is created within Davinci Resolve and then edited afterwards to add functionality.

Black Magic Design changed the location of .setting files to make them more user-accessible, at present both the old and new locations still exist. This means there is more than one folder you can install .setting files. The majority of users wish to have access to the titles within the edit page of resolve. However when a user has a lot of titles they can become difficult to manage, more on file organisation later.

Installation

There are two ways to install Resolve Assets title packs.
Download the titlepackv1.0.exe file. This executable file will install the .setting files in the C:\Program Files\Blackmagic Design\DaVinci Resolve\Fusion\Templates\Edit\Titles of your Windows computer. Currently, Resolve Assets installers are Windows only this is due to Mac having different naming conventions and file locations. To install to a Mac follow the manual instructions below.

Restart Davinci Resolve and you will see your new titles in the edit page effects library > titles list. Drag the desired title to your timeline and once selected you will see controls in the inspector.

Please note that there is no uninstall feature, to remove the titles go to C:\ProgramFiles\BlackmagicDesign\DaVinciResolve\Fusion\Templates\Edit\Titles and delete the .setting files.

Manual installation of title files

Download the zip folder from our website and unzip to a suitable location on your computer. You can unzip the folder to your desktop as you’ll move the files to their location.

Copy all files “.setting” files into the following directory:-

FOR WINDOWS
C:/Program Files/Blackmagic Design/DaVinci Resolve/Fusion/Templates/Edit/Titles

FOR MAC OS
Library/Application/Support/Blackmagic Design/DaVinci Resolve/Fusion/Templates/Edit/Titles

Restart Davinci Resolve and the assets will be listed in the “Effects Library”.

We recommend that you save the original zipped folder as a backup.

Lower 3rds

Lower 3rds are similar to titles and can be installed the same way unless they have pre-rendered components. They will then be provided as a .drp project file and will require to be imported as a project

Transitions

Transitions can consist of several types the most popular are based on adjustment clips or fusion comps. Transitions are placed over the top of a cut in your footage and adjusted left or right to obtain the desired effect.

Installation

Download and unzip the folder.
Import the .drp file via the Davinci Resolve project manager window

To use project files and templates in other project ensure dynamic project switching is selected.

You may have to relink media from a newly imported project file, right-click on the media bin and select relink for the selected bin. Select the folder with the media in to relink.

Movers & Shakers

Overlays, Due to the file size of overlays you would have downloaded them from Google Drive and they could be in multiple zipped folders. You may find two file types mp4 and png sequence files. In the majority of circumstances, mp4 files will give you the desired effect however in a VFX workflow png sequence files are often used due to their high quality and compatibility.

Unzip the folders and place the files in your media storage location. The overlays can be imported into Davinci Resolve in the same way as your footage. Each png sequence file will be in its own folder.

Drag the file over your footage and change the composition mode to suit.

As png sequence files are a sequence you will need to ensure you Davinci Resolve settings show image sequence rather than individual files.

Project Files / Templates

A range of our packs come with pre-rendered assets, this is for the following reasons:-
The fusion comp is GPU / CPU heavy and being pre-rendered allows for better compatibility with users hardware
We use plugins which the end-user would be required to install for the effects to work.
Pre-rendered assets can easily be used in other projects where nodes/tools require knowledge of Fusion.

Installation

Download and unzip the folder. Import the .drp file via the Davinci Resolve project manager window

To use project files and templates in other project ensure dynamic project switching is selected.

You may have to relink media from a newly imported project file, right-click on the media bin and select relink for the selected bin. Select the folder with the media in to relink.

Asset Organisation

The list of titles in the effects library can get very long very quickly, Davinci Resolve now allows (Version 17) for the creation of additional folders to organise tiles/lower 3rds etc. However, by placing your titles in a folder removes the thumbnail from the effects library and is not recommended.

Hiding Titles (No Longer Works in Version 17)

Davinci Resolve comes with title templates which although a good starting soon start gathering dust. You can easily hide any unused titles within the application.

Open your windows explorer and head over to C:\Program Files\Blackmagic Design\DaVinci Resolve\Fusion\Templates\Edit\Titles Add a folder and name it something memorable (We use DRTitles). Drag unused titles into this folder. Restart Resolve and in the current version 16 and above they will be hidden. This makes your title list more manageable.

Moving Titles to fusion (Untested in Version 17)

Open 2 explorer windows and in the first go to C:\Program Files\Blackmagic Design\DaVinci Resolve\Fusion\Templates\Edit\Titles in the second go to C:\Program Files\Blackmagic Design\DaVinci Resolve\Fusion\Templates\Fusion

Create a folder in the second location and move rarely used or unused titles into this folder. The .settings macro files ideally should be single node macro files. Group nodes will confuse fusion and will not display the folder correctly.

Restart Resolve and the folder will appear under the Fusion page effects library, you can then use these from within Fusion if required.

Renaming Macro files

The majority of .setting macro files do not have a specific naming convention, which means you can rename them to appear in the effects library title list exactly as you wish. Numbering the most popular titles works well as does add a prefix (circle.setting can become Lower3rdCircle.setting)

Do You Want To Play A Game?

I am sure that a lot of you want to know how these macros work? Well, this is easier than you think. The golden rule is to always have a backup before you start!

I use VSCode to edit the scripts however you could use notepad. I would recommend Notepad++ as it has line numbers and highlights errors. I am not going to get into LUA scripting language here or Python. Macros tend to be written in LUA and functions are written in Python. LUA is a logical simple code which is human readable, hence you can change parameters without even opening Resolve.

I think it’s easier to explain as an example. Any .setting file works, as Davinci Resolve doesn’t know any different. Drag a title to your timeline
Ensure the title is selected and go to the Fusion Page. You will see the title node on the left and a media out node on the right. Select the title node and right-click on it. Select settings save as and save a copy of the .setting file on you computer

Open the saved .setting file in Notepad++
You are now looking at the LAU script for that title
At the top, you will see the words “MacroOperator”
Change this to “GroupOperator” and save the file

Drag the .setting file into the fusion node editor and you will see that it’s now a group of nodes.
Right-click and select ungroup

You can now play! Change settings, keyframes etc.

I will be writing an article about modifying .settings file soon.

Power Bin Compatible

When an assets pack is Power Bin compatible it means that once imported into Davinci Resolve it can be moved to a Power Bin. This allows the assets to easily be used in all projects.

Be aware that there is a bug in Davinci Resolve 16.1.
When you have “use timeline bins” selected in your project > General settings you can not drag assets into Power Bins.

Versions

In all future packs and updates to existing packs, we will be adding versions for each macro asset. Although some knowledge of Fusion is required this means each asset will have 6 versions within 1 .setting file. The benefits of this are you will have more options for each asset. For example:- currently, each animation has 1 .setting file which when added to the effects library soon makes it unorganised. When adding versions you can have 1 entry in the effects library but 6 different versions of that assets.

User Controls

Although it is cost-effective to purchase assets (after all, time is money) you may want to modify a particular asset to match your production. All new packs and updates will include the ability to customise the asset. The inspector will contain a larger array of controls for the end-user to modify.

Each asset type will have different controls allowing you to change a wide range of parameters.